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duskpeterson ([personal profile] duskpeterson) wrote2026-01-13 05:20 pm

FIC: The City Court and Law Academy (Tempestuous Tours)

If you want to see Emor at its best, visit its City Court in session.

Actually, if you are staying with an Emorian acquaintance, it's unlikely you'll be given any choice about this. Emorians assume that everyone in the world is as enthralled with their laws as they are. Thankfully, Emorians are right to be proud of their law system, founded centuries ago by their Chara and council. This law system, known simply as the Chara's law, is one of the bulwarks of civilization in the Three Lands.

The best way to visit a law court is to prepare yourself beforehand by listening to an Emorian explain their law system to you. Any Emorian will do; even Emorian ditch-diggers know a good deal about the law. Indeed, even Emorian women do.

The City Court is not terribly formal, by Emorian standards, and the rules for behavior will be explained to you beforehand by the guards at its door. Wear your best clothes and be on your best behavior; otherwise, you can relax and enjoy the spectacle.

On your way out, be sure to visit the adjoining Law Academy, founded by the City Court in order to give advanced lessons in the law. The Academy does not try to compete with the traditional Emorian methods of learning law: tutoring, apprenticeships, and playing law-based games when one is a boy. Rather, the Academy provides supplemental education for Emorians who plan to apply for high positions in the law, such as at the palace. Most of the Academy students are between the ages of eight and sixteen, though students as young as four are accepted, if they plan to apply for a youth post, such as scribing or paging. On the other end of the scale, a few students are full-grown men who, because of unfortunate circumstances, missed out on the normal training in the law that virtually all Emorian boys receive. In recent years, many of these students have been former slaves. The Academy welcomes them all, even going so far as to pay the fees of any students whose slave service left them penniless.


[Translator's note: Emorians' obsession with the law is on full display in Law Links.]

duskpeterson: The lowercased letters D and P, joined together (Default)
duskpeterson ([personal profile] duskpeterson) wrote2026-01-06 01:19 pm

FIC: Capital of Emor (Tempestuous Tours)

Most travellers to the Emorian borderland take the opportunity to visit the capital of Emor, located immediately north of the borderland.

With walls higher and thicker than those of any other city in the Three Lands, Emor's capital looks from the outside to be a garrisoned fort. This appearance is deceptive. Once you pass through the heavily guarded gates, you will find yourself in a bustling city, full of trade and games.

My strong advice is that your first task should be to find a place to stay. The capital's inns are crowded year-round; the more crowded they are, the higher the prices they charge. If it is at all possible, see whether you can find an acquaintance to stay with – though I'm bound to say that the capital's residents are so used to "friends" showing up at their homes without notice that many of them now charge boarding fees almost as high as those charged by the inns.

You could easily spend a year perusing all the sights in Emor. I can only touch on a few of them here.


[Translator's note: The gates to Emor's capital feature in a spiritual vision in Death Mask.]

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duskpeterson ([personal profile] duskpeterson) wrote2026-01-01 02:46 pm

UPDATE: Twisted + Anahita Most Strong + 2025 round-up + 2026 plans

Twisted


FREE ONLINE E-BOOK (html, epub, mobi, pdf, and xhtml)


The Motley Crew (The Thousand Nations). When a young man named Dolan flees from the north, he faces danger on all sides. The Northern Army wants him back. The Empire of Emor wants him dead. His native homeland of Koretia may not want him at all. And his only protection is a man with motives that are mysterious and possibly deadly.

New installment:

  • Side story | Twisted. No matter how you twist away, you cannot escape fate. But you can determine how you meet it.


BLOG FICTION

Anahita Most Strong (holiday gift story). "Anahita leapt from a hundred times the height of a man and ran powerfully. Strong and bright, tall and beautiful of form, she sent down by day and by night a flow of motherly waters." An ancient Persian tale retold by me from a translation of the Avesta by James Darmesteter.

Tempestuous Tours (Crossing Worlds: A Visitor's Guide to the Three Lands #2). A whirlwind tour of the sites in the Three Lands that are most steeped in history, culture, and the occasional pickpocket.

New installments:


Round-up of fiction released in 2025 )


NEWS & UPCOMING FICTION

In reference to my concussion in early November: My head is close to normal again, so I'm able to do late-stage editing once more.

As I already explained to my subscribers, I've decided to drop early access fiction in favor of releasing my stories to all my readers at the same time. Next up on my release schedule is Suspicion of the Guards (The Thousand Nations: The Motley Crew #3).

I've put together my release schedule for 2026, though these days I often have to be nimble on my feet and juggle my schedule to fit what's happening in my life. I can summarize my 2026 schedule by saying that this year I plan to release fiction from Chronicles of the Great Peninsula and Turn-of-the-Century Toughs. Those of you who are readers of the Toughs cycle have been extremely patient with my delay in posting more fic; I appreciate it. I hope to reward your patience.